Last week was about character design. It's really helpful to make a sculpture before starting to build your character in Maya, so that you can see how forms and proportions work in 3 dimensions. Ok, so these pictures are quite the same, sorry for that, but anyways, I had 2 and a half days to make it, although I could work on it at least for another week, so it's not even close to a finished piece. I also got to mention that I added the hands in the last minute just to have them, that's why they look so ugly.
Saturday, September 25, 2010
Sunday, September 5, 2010
Friday, September 3, 2010
Viborg, baby!
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