Saturday, September 25, 2010

Maquette


Last week was about character design. It's really helpful to make a sculpture before starting to build your character in Maya, so that you can see how forms and proportions work in 3 dimensions. Ok, so these pictures are quite the same, sorry for that, but anyways, I had 2 and a half days to make it, although I could work on it at least for another week, so it's not even close to a finished piece. I also got to mention that I added the hands in the last minute just to have them, that's why they look so ugly.

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